Press: PerformanceIn - Why Is So Much Geared Towards Desktop?
Without doubt we are living and working in a world which is mobile first. Our smartphones are our number one device and the advertising industry has attempted to follow consumers’ eyeballs to the mobile screen. A quick search for the term ‘mobile’ on this site throws up hundreds of results, but as an industry, are we better at talking mobile than we are at delivering it?
From a campaign’s inception to its close, the advertising journey can broadly be split into three processes; creative, delivery and measurement. Each of these should be planned to be ‘mobile first’ but in the vast majority of campaigns this is not the case.
In terms of the creative, it is widely acknowledged by those working within mobile advertising that, in terms of video ads, duration really does matter. Repurposing a 30-second TV spot does not provide an optimum experience, a fact which has been discussed time and time again – yet these creatives are still regularly put forward for mobile advertising. Orientation is another issue, users typically view short form video content vertically, but most video advertising is initially shot for TV and repurposed for mobile, ending up in landscape with two large black bars surrounding the creative. If the industry is mobile first than the creative should be planned with mobile in mind and a video should be produced which is optimised to the smaller screen.
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